![]() Additionally, automatic weapons can have recoil making shots harder to hit as well as spread (when your bullet can hit anywhere in a small area, up to rng) and bloom (the growth of spread as you continue to fire without stopping). How do we balance automatic weapons? Firstly, there can be projectile and hitscan versions each balance in the ways discussed above. In a vacuum, these weapons are stronger than a semi-automatic version… You can simply deal out damage much faster. Automatic weapons rapidly fire shots when you hold down left click. As long as hitscan weapons are kept in check, I think having both hitscan and projectile weapons will add depth to gunplay, increase the amount of decision making, and overall increase the skill-ceiling of the game.Īutomatic weapons are another thing I see a lot of people say “don't belong” in Realm Royale. I think we’re lose out on a lot of interesting gunplay opportunities. Right now we have all projectile weapons (except the venom pistol) and they all feel like they serve the same purpose. The most important thing is each weapon feeling unique and excels in specific situations. I believe hitscan weapons belong in Realm Royale with proper balancing of damage fall off. ![]() In longer ranged fights skilled players can deal big damage with projectiles and taking hitscan weapons shots aren't too punishing. You will have to approach fights differently than others and I think that's a valuable addition to gun play. Having a hitscan weapon or fighting against one changes your gameplay and decision making. Projectile weapons can be balanced to be more desirable in certain situations by having higher base damage, no fall-off, and larger projectile size (which I think is too large right now but that’s another conversation). This is balanced by implementing damage fall off, the further away the enemy is the less damage a shot deals. Obviously the hitscan weapon is stronger as it can hit shots more reliably. ![]() Let's take two identical weapons but one is hitscan and the other is projectile. Hitscan weapons are weapons that instantly deal damage by clicking on an enemy, the bullet travel time is instant. Let's focus overall if they are good for the game or not. I want everybody to ignore Realm Royale’s implementation/balancing of hitscan and automatic weapons. ![]()
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